Hi, I have a nice Christmas present for all you people struggling to do something with a First Person Controller
-The plugin will not crash anymore due to missing gyro, but will display an error message and go into Accelerometer Mode (dont expect too much) -The App will go to Fullscreen Mode, hiding the navbars There is a Dive First Person controller script included in the Dive Unity Demo that works out of the Box for Running, Jumping and using moving Platforms. Any Questions or remarks, please tell me about it.
Stefan
Stefan
Posts: 129
Joined: 30.06.2013
Re: Dive Unity Plugin 1.6+ Dive Unity Demo 1.7
by ise on Dec 16th, 2013 12:14 PM
Thanks a lot for this nice Christmas present.
I have tested the new plugin and the new demo successfully. But if I use my i:droid in gamepad mode with my Nexus 4, only walking is supported automatically. I can't jump. What is the setting for jumping? Must I use the i:droid in keyboard mode?
Thanks Daniel
ise
Posts: 7
Joined: 12.12.2013
Re: Dive Unity Plugin 1.6+ Dive Unity Demo 1.7
by acocalypso on Dec 16th, 2013 16:02 PM
it also works with ps3 controller =)
Thanks Stefan.
acocalypso
Posts: 25
Joined: 03.12.2013
Re: Dive Unity Plugin 1.6+ Dive Unity Demo 1.7
by ise on Dec 16th, 2013 19:53 PM
"ise" wrote: I have tested the new plugin and the new demo successfully. But if I use my i:droid in gamepad mode with my Nexus 4, only walking is supported automatically. I can't jump. What is the setting for jumping? Must I use the i:droid in keyboard mode?
It's working, was my fault. Jumping is supported! Thanks for the new release!
ise
Posts: 7
Joined: 12.12.2013
Re: Dive Unity Plugin 1.6+ Dive Unity Demo 1.7
by alias on Apr 29th, 2015 12:00 PM
Hello
I am new here. And i am running in problems with the dive plugin.
you write it would automaticly go into accelerometer mode, when there is no gyroscope dectected. yet i have simple published scene with a dive camera and it gives me the no gyroscope dectected message "since i have none on my phone" but it doenst default back into accelerometer mode.