So, I've only been making games for a month. Before that, I had no experience coding or working in any game engine. I started to learn just so I could make cellphone VR. This may not be all that impressive to people who actually know what they are doing, but here is a work in progress. It is mostly non-interactive. Just a place to run around in.
Nice job. I was wondering why it was called OneOne, then I realised! Performance was a bit choppy at times, but experimenting with jumping mechanics in VR is nice. Good demo.
rcazzy
Posts: 7
Joined: 27.05.2014
Re: My "Game"
by dboxvr on Jun 19th, 2014 03:49 AM
Yeah. I have no idea what to do to reduce the choppiness of it. It wasn't choppy when I tested it the first couple of times. I suppose there might just be too much going on at one. All the stairs are made of individual blocks stacked up. I suppose if I knew how to model them in blender that could help.
dboxvr
Posts: 116
Joined: 17.06.2014
Re: My "Game"
by jpslara on Jun 19th, 2014 10:39 AM
Tested on Galaxy S5 with idroid:con snakebyte gamepad, it look good, but with my gamepad only can move, but I can not jump.
jpslara
Posts: 80
Joined: 27.12.2013
Re: My "Game"
by JustMeDaFaq on Jun 19th, 2014 11:44 AM
Cool idea
JustMeDaFaq
Posts: 82
Joined: 15.10.2013
Re: My "Game"
by dboxvr on Jun 19th, 2014 15:40 PM
jpslara: I have the same problem with my idroid. I have no idea what to do about it. Does your idroid wok for other games? I notice that with mine I can either move with the sticks or use the buttons, but never both at the same time.