Dive Board



Help me test this game!

Help me test this game!

by maximee9 on Mar 3rd, 2014 14:42 PM

Hello , I ordered my Dive last saturday, and now i can't wait! :geek:
I've started making a 3D flappy bird with a twist and its working out well.

Anyways I love skydiving and i'm making a game about it . Right now all i have is a camera shake, and the camera falling down to a terrain. I will add a body, parachute, and much more later.
But, a friend of mine has a refugio 3D ( It's a sort of Dive but not as cool) , and he said he throwed up, and his brother felt sick too. :cry:

I don't know what's causing this and i have nothing to test it on. So if you could tell me..

Here is the APK (15mb) https://www.mediafire.com/?1e12337pglodlk5

maximee9

Posts: 5

Joined: 02.03.2014


Re: Help me test this game!

by Bigcan on Mar 3rd, 2014 15:50 PM

don't have the 360° free view only a camera down this is the big problem but is a 1st.step.regards

Bigcan

Posts: 7

Joined: 11.01.2014


Re: Help me test this game!

by maximee9 on Mar 3rd, 2014 17:18 PM

It doesn't? Works fine on my S3. That's weird

maximee9

Posts: 5

Joined: 02.03.2014


Re: Help me test this game!

by cubedparadox on Mar 3rd, 2014 17:32 PM

Like maximee9 said, this needs headtracking, and of course the game itself is a little bleak right now. It's cool that you are exploring this field, I can't wait to see when you actually make something with gameplay :) good luck!

cubedparadox

Posts: 10

Joined: 15.08.2013


Re: Help me test this game!

by maximee9 on Mar 3rd, 2014 17:59 PM

Thanks, I'm looking into the rotating issue now. Any idea how i could simulate headtracking in unity itself?

maximee9

Posts: 5

Joined: 02.03.2014


Re: Help me test this game!

by obiwahn on Mar 4th, 2014 07:13 AM

Hello, i didn't looked at your game but i can give you a little hint for virtual reality. ;)

"maximee9" wrote:


Right now all i have is a camera shake



This is one of the things you should really avoid in virtual reality, doing somtehing with the camera which doesn't come from the user, especially shaking! ;)

This is the result if you doing shaking and such kind of stuff:

he said he throwed up, and his brother felt sick too. :cry:



I'm working on dive support on my 3d flappy bird (Flappsy Birdy 3D) and i highly recommend avoid camera shakes and let the headtracking always on. :geek:

Have a look at this, this is a great paper of what to do and not what to do in virtual reality: http://static.oculusvr.com/sdk-download ... ctices.pdf

obiwahn

Posts: 25

Joined: 11.01.2014

dive-owner


Re: Help me test this game!

by GeraldineRLeathers on Nov 30th, 2022 11:10 AM

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GeraldineRLeathers

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Re: Help me test this game!

by MaryCamacho on Apr 11th, 2023 17:44 PM

keep it up

MaryCamacho

Posts: 2

Joined: 11.04.2023


Re: Help me test this game!

by AmandaReece on Oct 31st, 2023 10:35 AM

I'd greatly appreciate your assistance in testing a new game. We're looking for feedback to improve the user experience and make it even more enjoyable. You can access the game at https://magicalkatrina.com/corporate-magic-workshops and let us know your thoughts. Your input will be invaluable in refining the game for a wider audience. Thank you for helping us ensure a magical gaming experience for all.

AmandaReece

Posts: 34

Joined: 20.01.2023


Re: Help me test this game!

by Catherine on Dec 9th, 2023 10:56 AM

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Catherine

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